A storm you can sit inside.
Rain, wind and thunder generated live in your browser — never looped, never the same twice.
Starts silent — turn sound on when you're ready
WASD to move · arrow keys to look around
Persistent rain, a slow ocean swell and occasional distant lightning. The balanced Cloudfall scene — enough weather to sit inside, never enough to distract.
The middle setting, and the one most people stay on. Rain falls at a constant, unhurried rate, the swell rolls underneath without breaking hard, and lightning arrives often enough to notice but rarely enough to stay ambient.
It is built for hours rather than minutes. Every layer runs at a rate that shares no common factor with the others, so the combined texture has no period — you cannot learn it, and it never arrives back where it started.
Every control stays adjustable once the scene has loaded, and the live-weather toggle hands it back to drifting on its own.
Rain, wind and thunder generated live in your browser — never looped, never the same twice.
Starts silent — turn sound on when you're ready
WASD to move · arrow keys to look around